QGIS can now render point cloud layers in the 3D view as a solid surface, which is obtained by 2.5D triangulation.
Triangulation is configured using a checkbox in the 3D styling options, and configuration options allow exclusion of triangles which surpass user defined thresholds for width or height.
This triangulation is available for all the 3D point cloud renderer styles, including unique color, ramp color, classification, and RGB.
This feature was developed by Vincent Cloarec