Project: QGIS

Version: 3.18

Feature: Data defined 3D material colors

3D material colors may now be data defined, allowing feature colors to be determined using the value of an attribute or expression.

Rendering of polygons may be currently done with multiple material types, each having distinct appearance and configuration of colors:

  • Realistic (Phong) material - calculated using 3 colors (diffuse, ambient, specular), which utilizes the 3D view lighting configuration
  • CAD (Gooch) material - calculated using 4 colors (diffuse, warm, cool, specular), which ignores the 3D view lighting configuration

Textured materials are unsupported at this time.

This feature was funded by Kristianstad

This feature was developed by Lutra Consulting (Vincent Cloarec)